Saturday, April 17, 2010

[vpFREE] Re: Frequency FOAK

Another answer is that it takes 1267 hands or less to get a quad on 9/6 JOB with 95% confidence. And it takes 1251 hands or less to get a quad on 9/6 DDB with 95% confidence. So, for quad hunters, DDB must be the better game, right?


--- In vpFREE@yahoogroups.com, "jeffcole2003oct" <jeff-cole@...> wrote:
>
> Some other numbers you may be interested in:
> You have a 50% chance of hitting a quad in about 293 hands.
> You have a 90% chance of hitting a quad in about 973 hands.
> You have a 99% chance of hitting a quad in about 1946 hands.
>
> --- In vpFREE@yahoogroups.com, "nightoftheiguana2000" <nightoftheiguana2000@> wrote:
> >
> > The "average cycle" is about 423 hands. Roughly speaking, if a team of three players plays an average cycle of hands each, the expectation is for one player to get two quads, one player to get one quad, and one player to get no quads. So, one player gets "lucky" with an extra quad at the expense of one player who is "unlucky" with no quads. More precisely, for an average cycle of hands, the chances of getting no quads is about 36.7%, the chances of getting one quad is about 36.8%, and the chances of getting two or more quads is about 26.5%.
> >
> >
> > --- In vpFREE@yahoogroups.com, BANDSTAND54@ wrote:
> > >
> > > Howdy
> > >
> > > How many hands does it take to get quads playing 9/6 JB and 9/6 DDB?
> > >
> > > The Grump
>


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